Element | Missed Instructions | Cov. | Missed Branches | Cov. | Missed | Cxty | Missed | Lines | Missed | Methods |
Total | 230 of 230 | 0% | 25 of 25 | 0% | 21 | 21 | 50 | 50 | 7 | 7 |
keyDown(int) | ![]() | 0% | ![]() | 0% | 9 | 9 | 17 | 17 | 1 | 1 |
touchDragged(int, int, int) | ![]() | 0% | ![]() | 0% | 3 | 3 | 9 | 9 | 1 | 1 |
touchDown(int, int, int, int) | ![]() | 0% | n/a | 1 | 1 | 6 | 6 | 1 | 1 | |
WorldInputProcessor(World, GameLogic) | ![]() | 0% | n/a | 1 | 1 | 9 | 9 | 1 | 1 | |
touchUp(int, int, int, int) | ![]() | 0% | ![]() | 0% | 5 | 5 | 6 | 6 | 1 | 1 |
scrolled(float, float) | ![]() | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | |
isPanning() | ![]() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 |