Element | Missed Instructions | Cov. | Missed Branches | Cov. | Missed | Cxty | Missed | Lines | Missed | Methods |
Total | 9 of 151 | 94% | 3 of 20 | 85% | 4 | 17 | 3 | 35 | 1 | 7 |
update(float) | ![]() ![]() | 94% | ![]() ![]() | 85% | 2 | 8 | 1 | 15 | 0 | 1 |
getUnlockedAchievements() | ![]() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | |
unlock(Achievement) | ![]() ![]() | 95% | ![]() ![]() | 75% | 1 | 3 | 1 | 6 | 0 | 1 |
AchievementManager(IntSupplier, Supplier, IntSupplier) | ![]() | 100% | n/a | 0 | 1 | 0 | 7 | 0 | 1 | |
AchievementManager(GameLogic) | ![]() | 100% | n/a | 0 | 1 | 0 | 2 | 0 | 1 | |
getRecentlyUnlockedAchievement() | ![]() | 100% | ![]() | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
isUnlocked(Achievement) | ![]() | 100% | n/a | 0 | 1 | 0 | 1 | 0 | 1 |